﻿using Prism.Services.Dialogs;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;


namespace TLDNs.Views
{
    /// <summary>
    /// CANInitConfigWindow.xaml 的交互逻辑
    /// </summary>
    public partial class CANInitConfigWindow : Window
    {
        public CANInitConfigWindow()
        {
            InitializeComponent();
        }

        public CANInitConfigWindow(string ConfigN)
        {
            InitializeComponent();
            ConfigName = ConfigN;
            this.Tag = ConfigN;
        }

        public string ConfigName
        {
            get { return (string)GetValue(ConfigNameProperty); }
            set { SetValue(ConfigNameProperty, value); }
        }

        // Using a DependencyProperty as the backing store for ConfigName.  This enables animation, styling, binding, etc...
        public static readonly DependencyProperty ConfigNameProperty =
            DependencyProperty.Register("ConfigName", typeof(string), typeof(CANInitConfigWindow), new PropertyMetadata(""));



    }
}
